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I've never heard of Space Taxi before, but after looking it up I would say you did an excellent job of reimagining it as a chaotic "Crazy Taxi" esque game. The physics were actually quite intuitive for me. I wish there was a little more variety in destinations, but the map had a good layout and the little bits of cash sitting around and the destructible terrain to make shortcuts were excellent little touches. Well done.

The original design was a city with 3 starting destinations, and you unlocked more districts over time. But I had to simplify it to make it in time. I'm glad you enjoyed it, thanks!