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Hey Colestia !

I really like your work and I am seriously considering to support you on patreon. 

I played Daydreams in red 10 minutes ago and I just wanted to give some feedbacks.

-having ellipses, cut to one scene from another is such underestimated in games that I appreciate to see these in your games (and I think it's really appropriate to have it in your game). I am also experimenting on that and I can't wait to see what you are going to do with this in your bigger project. 

-the narrative is simple though interesting, two playthroughs were enough to understand the storyline.

-I was a bit nauseous at the end because of the behavior of the camera. Rotation, speed, movement, I don't know the cause but it's pretty common in first person games in which there isn't a cursor or a crosshair, so maybe this is the issue ? Flying around was  enjoyable though. I really liked the end, it made me want to learn more about your vision of this near near future capitalism.

-It was soothing. I guess it was an intention to have something calm  and harmless to reflect on the boring day to day life and job of the protagonist

-The fact that there were no interaction was sometimes frustrating. I like when the narrative is going forward through an interaction or movement, because I feel like more engaged in it. It's just me though and I totally understand why you've made the choice to have a contemplative game more than an "interactive" one. 

I hope these feedbacks are useful and interesting for your project. If you are interested to talk more about it, I would be happy to share with you. It's a long comment, I can get really excited by engaging games like yours with political themes reflecting on capitalism, social struggles, social justice ect...

Keep the good work going, can't wait to see what's next for you! 

Cheers,

Ugo

Thanks for the comments, I really appreciate them! Especially thanks for the point about the final camera being a bit nauseous - I was focused on making the control scheme smooth, but it didn't even occur to me that that could cause problems. I'll definitely bear that in mind for the future!