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Controls are pretty floaty seems to being perfect for having more moves while in the air, the only one seems to be the strong attack, it could be cool if you are able to implement weight mechanics for jumps like having more high jump when you are in normal and being more floaty when you shrink. Pixel art looks cool but you should add more colors.

I've taken the weight mechanics suggestions into consideration and hopefully with some playtesting I can see how they would affect the game. I definitely want to tune the large character's jump as the end of it definitely feels too floaty.

I've also added a new palette to the background to add contrast, I hope that's along the lines of what you meant by adding more colors. Thank you for feedback.