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(+1)

Hi there, I love the concept, I think those super spacey, desolate environments are great for atmosphere and your gameplay idea is neat, so hopefully you’re working on a more narrative concept of this game because I want to know more. Personally, I could have absolutely lived without the (visual) jumpscares (and I go on a few rants throughout the lets play regarding those) because they disrupt the tension with some goofy spoops. I think the game without them would be a lot more uncanny, especially if the audio jumpscares stayed in, but that’s just my two cents. 

(+1)

We’ll consider making two versions: one with jumpscares, and one without, because quite a few people really like them, and of course quite a few don’t, so in the end it’s hard to decide. Thank you so much for the awesome feedback, thank you for playing!