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GMEdit

A high-end code editor for all things GameMaker · By YellowAfterlife

Can I run the game?

A topic by ArendPeter created Sep 25, 2021 Views: 395 Replies: 2
Viewing posts 1 to 3

Hi, just downloaded GMEdit and I'm excited to incorporate this in my workflow (particularly the vim feature)

My biggest confusion so far is figuring out how to run the game? Is this supported? and if not is the intention to keep the Game Maker Studio window running along side GMEdit? (I'm new to using external code editors w/ Game Maker, so maybe this is a naïve question)

If you wanted to add this maybe you could leverage the game maker rubber project https://www.npmjs.com/package/gamemaker-rubber 

Developer

As per the itch description, there’s the builder plugin for invoking GMAssetCompiler (I have a fork of it on GitHub with some more whistles).

Provided that Rubber still works with the current GameMaker version (IGOR takes JSON files that have a lot more to them), you could write a plugin to wrap it instead.

(1 edit)

Ah, I did read the description, but looks like I missed that part

Thanks for the link!

EDIT: Also I just tested the rubber CLI w/ GM 2.3.4.577, looks like it still works. I can look into adding a separate plugin but I'll try the fork first