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Cool ambience and mood. The level design of early levels were cool but I got stuck on the first level that challenges the wall hanging, there' s hook and then a small part of the wall on the left that you can hang on, there was another hook up there but it was impossible to reach. I feel having to hold the directional input for the wall hang was unecessary (unless there are other part of levels that was requiring it) probably leaving the player hanging there and having to jump to get off would've felt easier to control. Also there was some kind of slow down when jumping, I would build momentum with the run then it would feel like I would instantly lose horizontal speed when jumping, it felt unnatural and hard to predict the jump.

Cool ambience, cool visuals, those robot dialogues were cool. Nice game.