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(+1)

those broken save scenes are so fucking cool, and the idea for using metadata to recover progression was genius. i didnt really understand what you were doing, because diego was the first one to explain it to me. it wasnt until 3 tries later i got spencer and now i think ive wrapped my head around it.

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Diego isn't very good at following instructions. Spencer on the other hand sticks to the script!

(+1)

Broken save scenes? How do I take a look at those? I'm real curious now!

(+1)

Load a save from 0.26 -> 0.31 in 0.32. The saves aren't loadable, but we're able to use the metadata we store against the file to more or less restore your progress to the beginning of that day. You get a little scene with a random character explaining what's happening.