Thanks for taking some time to play the game!
This does stick a little too closely to it's source - if you stand still too long in Crossy Road you die as well! It is a design feature to keep you always on your toes and moving forward. I can definitely consider your feedback though and I'm already thinking that visually channelling that you need to move forward might make that feature less frustrating. Maybe a glow that gets brighter and brighter until you move - or explode!
I'll definitely check out the GDWC - thanks for letting me know about it!