Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

a creative way to implement the jam theme! having the dual purpose design of defending/attacking is great.
The game turns too BRUTAL too soon, the second boss is too hard. I tried throwing edges at him but he destroyed all my walls in an instant. I then figured out that i could just as well spawn walls over him.
The bullet hell mechanic are well done, toning the intensity down a bit could make for a really unique indie game when the jam ends