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Fun game! I like how smooth the banana flies through the air and how it feels so natural even with the wind.

Thanks! The banana using 2 fill circles was one of the first ideas I had to make the "flying banana time" a bit less boring. But I had to simplify the banana-building collision because I ran out of chars and to allow less step angles in front of high buildings. Anyway, I'm afraid it can get close to impossible when there's a high building in front of the gorilla and wind is very strong. Also the camera was supposed to follow the banana when it goes above top screen, but the few chars I had left were invested in some sfx instead.