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Hey guys, I've found a quick fix (it worked for 2 people, I hope it will work for you as well). I probably have found the cause of the bug as well, but before I correct it you can try the following :

- Launch the game

- Open the Options window (press escape then click options)

- Press Back

It should work, even if you exit and restart the game. Tell me if it doesn't.

Getting the same issue, just bought the game and was booting it for the first time so not a run over from previous versions. I updated my GPU drivers after the issue first came up just to make sure Nvidia hadn't introduced something odd, as I saw the above poster was Nvidia too.

Tried the fix the you suggested with the options menu then clicking back but no luck. As some additional info is does appear like it scrolls upwards, if you (once the bar is hiding) click the number keys it won't display again until you hit two of the same number back to back (I assume this would usually minimise the bar again). Issue also found in both itch.io manual download and steam installed download.

Log file:

Initialize engine version: 2017.1.1f1 (5d30cf096e79)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
    Vendor:   NVIDIA
    VRAM:     4043 MB
    Driver:   24.21.13.9836
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\JJ\Downloads\stormland-windows\Seeds of Resilience_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\JJ\Downloads\stormland-windows\Seeds of Resilience_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\JJ\Downloads\stormland-windows\Seeds of Resilience_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\JJ\Downloads\stormland-windows\Seeds of Resilience_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\JJ\Downloads\stormland-windows\Seeds of Resilience_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\JJ\Downloads\stormland-windows\Seeds of Resilience_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\JJ\Downloads\stormland-windows\Seeds of Resilience_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\JJ\Downloads\stormland-windows\Seeds of Resilience_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\JJ\Downloads\stormland-windows\Seeds of Resilience_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\JJ\Downloads\stormland-windows\Seeds of Resilience_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\JJ\Downloads\stormland-windows\Seeds of Resilience_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\JJ\Downloads\stormland-windows\Seeds of Resilience_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\JJ\Downloads\stormland-windows\Seeds of Resilience_Data\Managed\UnityEngine.Timeline.dll (this message is harmless)
Loading C:\Users\JJ\Downloads\stormland-windows\Seeds of Resilience_Data\Managed\UnityEngine.Timeline.dll into Unity Child Domain
Platform assembly: C:\Users\JJ\Downloads\stormland-windows\Seeds of Resilience_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\JJ\Downloads\stormland-windows\Seeds of Resilience_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: C:\Users\JJ\Downloads\stormland-windows\Seeds of Resilience_Data\Managed\DOTween.dll (this message is harmless)
Loading C:\Users\JJ\Downloads\stormland-windows\Seeds of Resilience_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: C:\Users\JJ\Downloads\stormland-windows\Seeds of Resilience_Data\Managed\DOTween43.dll (this message is harmless)
Loading C:\Users\JJ\Downloads\stormland-windows\Seeds of Resilience_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: C:\Users\JJ\Downloads\stormland-windows\Seeds of Resilience_Data\Managed\DOTween46.dll (this message is harmless)
Loading C:\Users\JJ\Downloads\stormland-windows\Seeds of Resilience_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: C:\Users\JJ\Downloads\stormland-windows\Seeds of Resilience_Data\Managed\DOTween50.dll (this message is harmless)
Loading C:\Users\JJ\Downloads\stormland-windows\Seeds of Resilience_Data\Managed\DOTween50.dll into Unity Child Domain
Platform assembly: C:\Users\JJ\Downloads\stormland-windows\Seeds of Resilience_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\JJ\Downloads\stormland-windows\Seeds of Resilience_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  0.017 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

The referenced script on this Behaviour (Game Object 'Housed Villager Bubble') is missing!
 
(Filename:  Line: 1759)

UnloadTime: 2.012922 ms
NullReferenceException: Object reference not set to an instance of an object
  at Stormland.UI.InteractionBlocker.OnEnable () [0x00000] in <filename unknown>:0 UnityEngine.GameObject:SetActive(Boolean)
FadingUI:FadeIn()
Stormland.UI.InteractionBlocker:RequireBlocker(UseInteractionBlocker)
Stormland.UI.UseInteractionBlocker:OnEnable()
UnityEngine.GameObject:SetActive(Boolean)
FadingUI:FadeIn()
UnityEngine.Events.InvokableCall:Invoke(Object[])
UnityEngine.Events.InvokableCallList:Invoke(Object[])
UnityEngine.Events.UnityEventBase:Invoke(Object[])
UnityEngine.Events.UnityEvent:Invoke()
UnityEngine.UI.Button:Press()
UnityEngine.UI.Button:OnPointerClick(PointerEventData)
UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
UnityEngine.EventSystems.StandaloneInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()
 
(Filename:  Line: -1)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
NullReferenceException: Object reference not set to an instance of an object
  at Stormland.UI.InteractionBlocker.OnDisable () [0x00000] in <filename unknown>:0  
(Filename:  Line: -1)

UnloadTime: 6.043118 ms

Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 165211.
Total: 65.041736 ms (FindLiveObjects: 9.051622 ms CreateObjectMapping: 3.978484 ms MarkObjects: 51.838830 ms  DeleteObjects: 0.172031 ms)

Update: I was able to fix the issue by unchecking fullscreen then rechecking fullscreen again. Continues to work fine even after game restart.

Thanks for these additional details, I'm pretty sure to fully understand the problem now. Will be fixed soon.

(1 edit)

You're right! It's related to resolution, every other resolution works (except 1920x1080 which i was using).

Now i can enjoy :D

Your fix does not work for 1920x1080, not for me.