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Thank you for trying the Apolysis demo! Tank controls are a bit finicky, the reason they're present is because of fixed camera angles. With tank controls, when the camera angle switches, you continue moving in the same direction.

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I disagree, for tank controls they're fine. The bigger issue is the angles themselves, that one room where you come out behind a pillar comes to mind

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Yeah, we will re evaluate the angles for later versions.