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B.Carve (Beta)

After Effects Content-Aware Scale Plugin 路 By Wunkolo

Bugs Sticky

A topic by Wunkolo created Sep 11, 2021 Views: 940 Replies: 27
Viewing posts 1 to 7
Developer

Use this thread to report on any bugs that you've come across. Please include the version of After Effects you're using and any associated crash dumps that you can provide!

I receive After Effects error: plug-in "B-Carve.aex" could not be loaded (126).

( 48:: 46 ) (OS: Windows 10) (AE 2020 & 2015)

and also

After Effects error: invalid filter

(25 :: 3 )

Developer

What GPU do you have? And do you have the latest drivers?

This is a GPU-accelerated plugin utilizing Vulkan. So it will be dependent on your system supporting Vulkan!

Ah just checked, I have a 1050ti. Don't worry 馃槈 

Love all your other plugins 馃榿

Sorry is there anyway to get a refund?

Developer

Oh, sure you may start the refund process here

(+1)

The same thing happened too,  it doesn't even work on all AE versions when loading the plugin, even on Vulkan

Developer

Can you please provide more details of your issue so I can address what might be going wrong. I have yet to get much information other than "it doesn't work on all AE". Not sure what you mean by "Even on Vulkan". This is a Vulkan plugin, so Vulkan is always used. There is not a moment where Vulkan is not used.

(1 edit)

My GPU is an AMD RX 580

Developer

Please say what version of After effects and what operating system and such. And what precisely happens. Please be more specific.

(2 edits)

The version I use is AE 2021, and the OS I use is Windows 10. The Plugin seems to have issues loading itself in After Effects. I tried reinstalling the plugin, but no use. Precisely, my GPU runs Vulkan, but the plugin is completely broken. 

My GPU driver version is 21.10.2

(+1)

UPDATE: It now works since it has been reuploaded

I'm getting an error,  After Effects error: plug-in "B-Carve.aex" could not be loaded (126).

( 48:: 46 )

I'm using windows 10, after effects 2014. My gpu is GTX 1660, so i believe that it supports Vulkan. I've downloaded all the necessary drivers. Any idea what could be wrong?

Developer

Thank you for providing details. Investigating this now, as some others are getting it too. I personally test this on my dev machine with a GTX 1660 Ti and an RX560, as well as my other dev machine with an RTX 3090. So it should certainly work on your configuration. One more thing to be sure, can you tell me what version your Nvidia driver is?

My driver version is 472.33

(1 edit)

I'm getting an error that says: "After Effects error: Couldn't find main entry point for B. Carve.aex ( 48 :: 72 )" I'm on Win 10, using GTX 1080 (driver 496.49) and AE version 22.0.1 (Build 2)

Developer

This usually indicates a permission issues of some kind blocking the entire plugin from loading, since After Effects plugins are actually just DLLs in the end. Like Window's UAC blocking it. Did you see a dialog to allow or deny permissions for it?

(1 edit)

Nope, I didn't get a dialogue. It went straight to the error, and then a second one that says, "After Effects error: invalid filter ( 25 :: 3 )".

Sadly shows "After effects: error  /Invalid filter (25 :: 3)"     with   Windows 10  /   After Effects CC2019   / RTX 2070 SUPER with   Nvidia 512.59.
Maybe you can elaborate  how to check if Vulkan runs  correctly -  the driver supports it in general...

Developer

Hey! Sorry about that. You certainly should have support Vulkan with your configuration but I think the issue might just be similar to another one happening with my other plugin where some of the code I had in it was still looking for VulkanSDK-stuff even when in release mode.

I just re-uploaded the plugin that you may re-download and it should work now. Lemme know how it goes!

Hello, my render is crashing when using this fun plug in, I have a crash log. Any help?

Developer

You may begin by sharing the crash log and information about your system and the context of the crash like the original post states! As things are now, I have nothing to work with to begin helping you.

Of course,

Windows 10, AE 2020, RTX 3080ti, nvidia 3.25.1.27

Exception Code:         0xc0000409

Exception Parameters:   0x00000007 

Exception Message:      3221226505 The system detected an overrun of a stack-based buffer in this application

there are quite a few: [  Error:487 Attempt to access invalid address. ]

Thanks!

Developer

Any information about the context of the crash? what are you doing in particular leading up to it crashing?

I'm linking the B.carve properties to the audio amplitude: thisComp.layer("Audio Amplitude").effect("Left Channel")("Slider")*5

It will pre render in properties but once entered into the render queue will crash shortly

Anything else from the log I can add - it's quite long and I'm not sure what is important.

Thanks!

Developer

The full log would help yes! Even if it is super long. If it is too large to attach here then feel free to email me at wunkolo at gmail dot com