Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(3 edits) (+2)

From 152MB to 4.76GB extracted?? Holy fuck! How did you manage to compress the file so much?? More game developers need to know about this trick so that they don't make people download absurdly large file sizes worth of games.

Also, WHY exactly is the game this big to begin with? Uncompressed music?

On another second note, I managed to use 7Zip to compress that 4.76GB file to a mere 79.9MB. This is such an enigma.

(+2)

I don't  know that. Most of the game data is occupied by sprites/images. I use WinRar for compressing the files. If 7Zip compresses it that much then I must give it a try.

(1 edit) (+2)

Yep, 7Zip is pretty much the go-to application for achieving the highest amount of compression rate without going forward with more advanced compression methods, such as packing the game into an installer/setup. (And it's probably not worth it either)

(3 edits)

Hm, now that I think of it, the game is rather oddly huge. Not as though these are super hi-res HD sprites with thousands of animation frames. And it isn't exactly bursting with sound effects and music tracks either. A game like Skullgirls, which literally has hundreds-thousands of hi-res sprites per character is only around 6-7 GB...

I get the feeling there's probably a lot of junk data in the game's files, which is why it can compress 4+ GB down to less than 150 MB. There's simply not a whole lot of "real data" in the uncompressed files.