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I don't really play tower defence, but this was interesting enough and a bit of a challenge. There definitely needs to be more explanations within the game itself though. It often felt like towers had inconsistent range, or sometimes wouldn't activate, or I thought a target would be able to target multiple paths but it wouldn't actually in practice... in some ways, given it is just the one map, it sort of was more 'a single puzzle to solve' than what a more freeform map might look like (maybe this is just what the genre is). I didn't really get past stage 3, so maybe there's more girls, but there's only the one girl, and you just see her from a top-down perspective so she might as well just be a standing tower...