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With the crazed character and bright colors, Devil Catcher easily caught my eye. Gameplay wise, it's a fairly standard 3D platformer, although it did have a certain nostalgic feel to it as I hopped around, trying not to fall to my doom, and whacking guys with my weapon. I could easily see this having a few extra stages to just hop & bop in. Maybe some off the wall flying minigame involving a holy jet fighter.

Good job, dev.

Thank you so much for the compliments!! Your Commentary was also extremely inciteful and will hopefully help me improve the game in small ways I didn't think of before so thank you so much!!

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And thank you for making the game. Always glad to give helpful feedback.