Thanks for the kind support! Playdate is definitely an odd choice. I want to try my hand at a small game. Also the platform might be less crowded at first, and I love the old school feeling.
If all goes well I may port the game on PC as a training in Game Maker Studio 2. I also have a slightly larger project in mind for PC, but I want to get a tiny game out first. Anyway glad you like the format. The devlog is extra work but it helps organizing my thoughts and hopefully will bring some exposure for the game.