I love this. I also tried to make a pseudo rhythm game with bitsy and because I couldn't figure out how to get things to happen on beat or with any kind of actual time my solution was to just... make none of that matter lol. This is WAY better.
Thank you for this comment. If you ever want to take revenge on your aborted project here are some tips:
• A lot of what happens here is nothing more than experimental, like does the drum beat match the top left 1,2,3,4 bars?
• Tempo is approx. 150 bpm to match with the "blinking" sprites
• This demo helped me a lot to understand how to make music and SFX happen in bitsy
Hope this helps to get more and more bitsy rhythm games in the near future!