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(+1)

Why is it 13? Are there 12 more games I am missing out on?

Overall a interesting short game with very nice graphics. Although the character is slow, it actually feels fine in the unorthodox aspect ratio. It took me a while to realize that you are supposed to use the peoples heads to enter the portal and once inside you can run off into eternity to the right.

Apart from the menu theme and the sound effects there is no sound. I think something vaporwavey would fit in with the graphics. Or maybe add some ocean sounds to fill the silence.

The punch is very satisfying, though the enemies are not quite active.

As for the magical girl aspect, if the context wasn't a magical girl jam I would not have known that it was supposed to be a magical girl.

(+1)

Great questions. I'll incorporate your suggestions and address some of the points in an update soon. 13 is because I wanted to have thirteen worlds to visit but I only was able to make two so far. There's already a way to run but I will be adding hints in-game on how to do that. I was debating on whether or not to give a clue on how to reach the portal. I might add something else to jump on or lower the height. Hmmm… Oh the portal I have to fix that so there's no way to run off forever—thanks! One thing I've been neglecting big time is the music. That's another one on the to-do list. Nice idea with the ocean sounds. Enemy movement needs to be addressed I agree with too. One change I've already made is the look of the character has been redrawn in a more magic girl way. I wanted to implement a costume change / transformation at a later stage but it might not happen given the time. Maybe I'll revisit this aspect in the future. Thanks again!