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(1 edit) (+2)

Thanks for this game ! Love the visual and audio style of it!

The circle beneath us when we jump makes it really great as we know where we will land. 

However, I have found it a bit misleading at first that by keep pressing the spacebar button, whenever we touch the ground we jump again (and that made me fall sometimes xD)

Anyway, that was cool :)

Thank you so so much for the nice compliments. I'm glad you enjoyed the game so much and thank you for the 5 stars!!!
I'm a bit confused what you mean with the jump, so if you want to explain it further  I would greatly appreciate it so I can improve the jump in a future update but if not that would be also fine!!

(2 edits) (+1)

Of course ! 

For example, in classic platformer there's a mechanic where by pressing the jump button longer (or by simply holding it), you make a "bigger" jump, where you go farer. 

In your game, that is not the case, the height and the distance of the jump is the same regardless of whether you hold the jump button or just press it. 

In my playthrough, when doing long jumps, I kept holding the spacebar button during the jump. But as soon as I landed, because the jump button was still holding, the character jumped automatically again and for the tiny platforms, that made me fall sometimes ^^

Hope it was more clear! 

(+1)

Oh, you are correct didn't even think of that! thank you for letting me know!!! Gonna experiment a bit and see if I get a better result or not!!