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Kill the sus enemies!

Other that that, to me, the wall running is working good, just that there is a level which you need to jump over a large gap between tiny platforms, need to time near perfectly to jump sure frustrated me a little. Nice game you made for this jam!

(+1)

Thanks for the feedback. For the "air" level, I added a "coyote time" feature to help improve the timing of the jump. But if you got any trouble, you also have a sprint key (shift by default), should be way easier like that