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(1 edit) (+3)

Yeah, I second this. Although I do this via code within my game engine (GMS2), would be cool and simple to have it pre-rendered in sprites.

Example - turning this;

https://gfycat.com/totalincomparablechrysomelid

Into this;

https://gfycat.com/academicunkemptlark

(1 edit) (+1)

yeah I'd usually write a shader, but having this kind of functionality inside the art pipeline would be very useful. Thanks for the example; I didn't have time to put something together  to better get the point over :D

(1 edit) (+2)

Yes, seems useful, I will release next update with parent-child scale and skew really soon and I will definitively check that for the next one.

(+1)

Thanks! I'll grab a license in anticipation. Cudos on being so active by the way.