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(+1)

Great art and music! The game is pretty slow, and just being able to hold the button would be an improvement, I did not really like the buttonmashing. This was a fun lil thing to play with though, and the interactions made it worth it. Great down!

(+1)

Thanks for your kind words!

I've definitely been thinking about ways to make the process of climbing/descending flow better (thrusting left/right is meant to feel like crawling to your destination), but I think a lot of the intended movement experience is obscured by levels that don't provide a good network of air streams.

A patch with more smooth controls for climbing/descending is up if you're interested at all ^_^