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I really like the enemy design was quite impressive. At first, I thought the knockback when shooting was not needed but as I played along I realized balancing out the knockback actually can cancel each other out which makes perfect sense, very unique and creative idea. Nicely done.!

Yes! You got it! Thank you so much for playing our game :D It's only as chaotic as you let it be, and it really depends on how you shoot. Personally I never held down the mouse, i always clicked only as much as needed and focused on the weapons with the strongest attack first, but i guessed that finding that balance was also important in everyone's playthrough. Thank you again for your kind words and for playing the game :D