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It’s a decent platformer and I think traversing in the dark caverns with the use of rising water to aid platforming while acting as a timer is pretty neat concept. However, the controls needs improvement, as right now the character is too slide-y and doesn’t feel good to control. It also doesn’t feel right that the character can jump underwater, but can’t really swim at all. The flashlight can be improved to actually serve a purpose in the game, such as to reveal hidden objects or platforms. Also, it gets really laggy in the first screen if the water blocks pile up. I also found a bug where if I keep moving quickly between the first and second screen, the camera may end up at the wrong screen. All in all, there’s some potential in this game, keep it up!