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A BIT SPOILERY:

Loved this so much! Very atmospheric, really enjoyed Thuy's character so far (diving into a cursed U-Boat by herself muttering witty banter, suddenly KICKING the SHIT out of time water angels and 1 second later delivering the most deadpan physics lecture i've seen was... unexpected and exciting), great music (though, I'd have loved to have some more silence and ambient sounds, as the song gets grating and loses effect after prolonged exposure), it was a blast, enjoyed it a lot!

To be honest the only thing that would make me more excited about this is... if she could get even more badass. like. rpg elements. parasite eve. enemies giving xp. you know? which i don't see horror devs doing, and i understand why they don't, but i think it would fit here lol  i am pleading everyone to be inspired by parasite eve all the time though...

Thanks for making this and congratulations for the awesome title and taste!

I made a video recording my first impression / full playthrough. I did not ask for permission, so I can delete it if you prefer! :)

(+1)

Thanks:) I'm glad you enjoyed the game overall.


Admittedly, many of the game's limitations, from the simplicity of the monster AI, to the limited number of combat moves for the player, in addition to a few other glitches pertinent to models and perspective design were largely due to time constraints imposed on the project.  However, if I do elect to proceed with this game to completion, I'll definitely be adding a whole list of features, both to rectify the pre-existing issues and add more depth.


Thank you very much for the feedback; it was most invaluable:)


Cheers!

-Jesse

I can imagine, it's a jam game after all! I do think these "limitations" end up making a narrative that is exciting, and it felt refreshing to be empowered rather than powerless, for once. Thank you! <3