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SeraphCircle

155
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A member registered Jun 13, 2015 · View creator page →

Creator of

Recent community posts

love the artstyle!!! 

Gorgeous ungh

(1 edit)

These are some adorable thumbs and a super cozy palette. Cant help but think thisd look stellar on rm2k, but maybe im just a downscaling junkie

I'll check it out, please give me 48 hours! Thank you for your support! ⭐

period

gorgeous gorgeous gorgeous

Awesome additions, love themmmm

Updated the main profile page with a general ToS that applies to every pack that does not have its own specific ToS. Thank you!

That's sound. I'll update the pack descriptions with a link to the ToS in the next 48 hours, likely tomorrow, Thank you for your attetiveness and communicativeness, it's incredibly helpful!

Uploaded the ToS! Refer to the file, but to put it simply, so long as you don't directly redistribute the files, claim ownership or use them in NFTs it's fair game. Thank you!

"Town and Overworld Music Is Backwards" 

i thought like, the actual midi data of the songs were in reverse and not swapped. now that would've been a hilarious bug.

people seem so excited, it's contagious! I LOVE RPG MAKER! 

gorge

Hey! Thank you for your recurring support! 

It's a bit unfortunate that I have so many unreleased animations yet the proccess of releasing them itself is so laborious to me 😭 but hopefully you'll see many new things throughout 2025! Including one very special pack that hopefully I'll release through a publisher i've never partnered with, but, while that is complete, it's still under wraps 🤫🤫

And yeah, the node clarity is something that has been on my mind, although I haven't taken steps towards that yet, knowing that it would be of interest to you is important for me to bump it up, as sometimes i wonder if people do edit and customize the animations.

In any case, thank you very much!

This game looks really awesome!!! I recommend playing a little bit with the font color / thickness in this page though, because right now it's a bit hard to read 😭

can we make requests for specific sounds? i really would like some timbres similar to the FF7 Electric Piano (it's very particular) and FF7 has some very specific, very metallic percussion timbres too which would fit right in with Silent Guy


anyway, congrats on the plugin, i've been enjoying it quite a lot!

the way the "map" is just the camera seamlessly shifting into aerial view provided ample neuron activation 

The Free version is working fine on my end! BTW can't wait (but have to wait) to buy the full version, had a BLAST with the free sound patches 💚 keep it up!

lmao this was GOOD

unf this looks so good

unless you are the iconic final fantasy mystic quest remake, then it's camp

HOLY SHIT THIS LOOKS SO AWESOME I CANT WAIT TO PLAY ITTTTTTTTTTTTTTTTTTTTTTT

Thank you for asking and apologies for the late reply.  There are about 30 animations in the pack, and they're mostly single target elemental damage spells, with the exception of the 10 "Cast" / "Echo" animations, which are intended for casting and states respectively.

Apologies for the late reply, I have uploaded a fix that should resolve your issue. Thank you, let me know if it does the trick!

I've uploaded a fix, please let me know if it worked, and thank you for your support!

Please ignore the new additions "Wind3" and "Ice9" for now. I was meaning to finish a few extra animations before uploading an update but this issue proved more important.

That's so strange! That's a new bug for me. I'll have to look into it. Thanks for reporting! 

I know it's silly and far from the scope of this asset, but it wouldn't hurt to ask: How difficult would it be to build a turn based RPG on top of this? Say Parasite Eve - free movement but you have a bar that fills up and only when that bar is filled you or the enemies can act? 

I've tried to do that on my own and I got far but I got stumped trying to do actions with ScriptableObjects. Alas, that was over 4 years ago and with no template.

thank you, im glad you like them! ⭐🎀

So, I use spritesheets for efficiency and because its easier to access and organize them, but its not always. I try to keep all the basic shapes and effects I tend to user recurringly in the Basic spritesheet, although in practice there are many of them I rarely use, while there are others that I use frequently but are separated

In the past, I organized my packs in such a way that they would all use the same shared Texture folder, but now that MZ accepts subfolders and after realizing it would become increasingly difficult to provide support for a multitude of different packs using the same shared sprites, I decided to pack them as standalone packs, which means the same project may have the same texture a few different times through different packs. The textures are so light though, that's hardly gonna matter 

But yes, its such a tricky thing to settle on how textures are going to be divided and on how file structuring is gonna work.. 

❤️👑you're welcomeeee

omg these are AMAZING and I can tell they were a LOT of work! Hope to see someone make a game with them 💞💞💞💞💞

these are so gorgeous, and you have such an eye for color 💜

thank you! I hope i can deliver up to your expectations, this is quite laborious work but its worth it!

❤️

Thank you! I hope to continue developing this for a while! I'm open to commissions, it would be a pleasure! If you want to contact me for collaboration work, please send an email to seraphcircle@gmail.com

💞i hope to see people giving this a spin!

this was shelved for so long, life gets in the way and then i realized i lost a lot of it... I'm glad I can release it!

Thank you! All the monsters are, indeed, static.

Absolutely! As long as you don't redistribute, edit it to your heart's content!

Some of my packs come bundled with the PSDs to help you edit the art a bit easier, even!

Thank you! I've been asked about this on YouTube recently too, perhaps by you as well. Effekseer packs are challenging because of how high maintenance they are, but I do have actually quite a few unreleased works! I should release them. Thank you very much for manifesting your interest!