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(+1)

This is a cute Pac-Man clone. I like how crisp the art looks, though I don't like how the character sprites for Harold/Reid barely move. Some other criticisms:

  • The in-game menu consists only of "return to title" and "cancel." What if I wanted to adjust the music volume or change the "always dash" setting?
  • I also advise including a keyboard config plugin (Yanfly has one). Players like it when you allow them to adjust the controls to their liking.
  • Challenge is lacking; the slimes just sit in the spawn area getting in each others' way so you can just run by and kill them at the end of the maze.

Let's follow that up with some positive points:

  • The music is cute and fits the game
  • There's a web version
  • Different board layouts keep things interesting
  • Being able to play as different characters opens up possible mechanical differences for potential replay value

This is a good prototype that can be further improved into a fun experience that stretches the engine's limits.

(2 edits)

Thank you so much for the detailed review, KV! 

We're glad you enjoyed the game & that porting small games like 'Harold VS Reid' to web browsers was a good idea! ^u^

We'll be using this list, your suggestions & everyone's feedback as a guide on what needs to be fixed, implemented & improved on with the full version of Harold VS Reid sometime in the future so stay tuned! ;)