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(+1)

Really cool game! reminded me a little of "age of war". It was fun to build structures but it was pretty hard to keep them intact while fighting off the enemy. Maybe the pieces could have a structural integrity component? so that they don't die immediately from the canon. You could also add a way to repair components. I think it would be cool if the islands were bigger to allow for more complex structures and opening it up for ships damaging the structure without that being too overpowered.

Better player feedback in the form of sound and better hit effects could have gone a long way and the airship was confusing. I was thinking it would just be a slow bomber run that does damage to everything. 

(+1)

hey man thanks for playing! I really like the idea of player being able to repair the structures, I'll look into it. Unfortunately, I cannot make the islands any bigger because it wont leave much room for the battle area. Or maybe I could make the entire map bigger hmmm...!! 

I couldn't make any music for the game I ran out of time :(

The airship spawning method was confusing for a lot of people I should've  made it more clear somehow. It will spawn wherever the player clicks. Airships also don't do much damage because initially I planed their main goal was to help player defend the enemy giant cannon ball. But I wasn't able to implement it properly... again due to time restrictions.