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(+1)

Idk if it was my computer or the game, but it was very laggy to the point that it was unplayable. I see the idea, and I defiinitely like it.  But maybe tone down the grass movement, it's super laggy. And enemies seem to spawn in random locations with no indication on when or how they spawn, maybe add a little indicator before spawning an enemy? Crosshair is also pretty invisible. The buttons on the main menu also need to be bigger. Movement and jumping feels pretty good tho.  I like the idea that you 1 shot these ghoul thingies but more of them spawn over time. A really solid entry!

About the performance issue, i didnt optimise the game actually. it struggles to give me a solid 30fps even on my pc haha. Ill make a fixed spawn location for the enemies with portals and all in a later update and the UI needs a lot of work. i didnt have time to make it better (started 4 days later lol) . Thanks for playing!