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A short but impactful experience. Art lends a lot to this, but I think audio would have really made this shine. A game about introspection needs to grab at every sense and subsume the player, if that makes sense? But I still really like a lot about this.

Thanks. Yeah, I ran out of time to create music for it. I wrote most of the dialogue Friday night and then spent the rest of the weekend learning ink  and unity integration. I seen ink for the first time on Saturday.