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I really like the idea!! The events are truly randomized right?  I like the graphics and how useful can be the button in times, great job!

1 in 4 chance of different Types of effect
One is to do with shields and health, another to do with the weapon (speed and damage), third to do with rock/projectile sizes, fourth to do with world.
Each type of event has a few different things that could happen in it. 

in trying to balance getting the player to push it, the frequency of the projectiles increases until you press the button, they all explode and they start at their initial pace again.

Glad you enjoyed it, and liked the graphics :). Think i need to get a 2D artists help next time as i'm just grabbing free assets at the moment, but i do enjoy bringing them together and hunting down what i'm after :).
Thanks for feeding back, I appreciate it!