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That's an impressive amount of environment and graphics work to do in such a short time and I think I see how the light them was part of the puzzle.  Very cool!

Thanks, I have purchased a pretty large arsenal of Unity Assets over the years ---- I consider them tools as a Game Designer rather than consider myself a Game Programmer or Game Artist. I had question myself if my heavy use of all the premade stuff was against the spirit of the game-jam, but in the end I think we are all using premade tools and in many cases premade art, I still have to conceptualize and build it all out, so in the end, yes I think it fits the idea of the jam.... I certainly spent the full amount of time I could and a lot of grief to get this to happen and all work together!!!