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I think this game has a cool idea but maybe needs to be balanced better. It seemed like the one tower I could buy was not working to stop all the enemies and I was not getting money fast enough to purchase the other one. It would be cool if the fireballs could hit the enemies as well so that there was a nice payoff to dodging them. Otherwise, they are super annoying imo. 

(+1)

I 100% agree XD

The game itself was hella difficult, mainly because we didn't spend enough time playtesting it. I always forget in gamejams that you need to make it half as difficult as you make it to compensate for your gameplay expertise since you made the game :)