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Thank you for the comment, that helps! I think a current chrome update made it also unplayable, so i uploaded the non-threaded web version again. It runs on all browsers, but can have crackling sound. Best to use the download version, but it should run in any case now :)

(+1)

No, thanks you for replying so soon! :) Just out of curiosity, was the issue that browsers no longer support multithreads?

Something like that. There need to be two headers set to enable this threaded build:

Cross-Origin-Opener-Policy: same-origin

Cross-Origin-Embedder-Policy: require-corp

Itch doesn't set those. Chrome so far only showed a warning, but with the recent v91, it is mandatory like it was in firefox for a long time.

So, i'm very thankful for your comment, otherwise it would have remained unplayable for many people.

Now that I played the game and finished it. I have some questions. Have you played any game in the Kingdom saga? I think that there are many similar ideas here. Does the ending changes according to the difficulty? Great game BTW

Yes, i played and loved the Kingdom games :)

I can see how there is a similarity especially in the waves, although i didn't conciously think about that when designing the mechanics. But of course i'm influence by all the games i played

I love the music of Kingdom, so i also gave that as a reference to Cameron (who made the music for dome romantik). I think it's similar too, which i like a lot. I listened to the Kingdom OST thousands of times while working on games.

There aren't different endings yet, and we haven't planned on any for this version. However, we are working on a ton of things for the full version, demo coming soon. Community playtest starting this weekend over our discord, please join if you like :)