Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Oooh that's such a nice comment! Thank you so much :)
Glad you enjoyed, the tunnel was meant to feel a bit trippy with distance being a bit tough to tell to tie in with the theme, though definitely a fine balance between that and frustrating gameplay haha. I'm also really happy with how the breaths came out, we were thinking of making movement available in 2 dimensions but the simplicity of left and right won out in the end.

It appears that everything worked out for the best, and it was interesting to hear your thought process. I'll definitely play your game again while I'm drunk or something to be even more tripped out, hehe.