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Hello Everyone!   My name is MR Games, an indie game developer and all around tech software developer.  But you can call me Steve.   :D  ... I'm working on a 3D baseball type of game currently and it's going quite well and a lot of fun.  I generally like sports/ physics-based games mostly though not only.   I built my own 2D/3D game engine over OpenGL ES 2.x+  for mobile devices primarily, with custom rendering pipeline, before I decided to give Unity a try and think I'll stick with it for a while due to ease of use, large community, etc.     Looking to get this game released soon on itch.io.   Hopefully soon really is soon.

Hi Steve =), nice to meet you, its awesome that you used to make your own engine, i always prefer to make my own things (2d sprites 3d models etc you know) and while i never did my own engine, i used to use  dark sdk that is like a directX wrapper that saves lot of work, but yes i agree with you, after trying unity it seems a lot better due its visual interface and built in features like physics particles etc. Sports and physics games are really fun, i made a racing game (in steam for now), I hope you complete your game really soon and can distribute it here with steam keys (i want to do that too due its protection feature), i hope you can share your experience when its out, good luck!! =)