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Thanks! So the bunnies on the screen were all items, and I also added 6 bunny sprites but didn't put them in the room. After exporting the game, I added some extra code to the javascript to store the history of where the player moved and place the bunny sprites where the player just was - determining the number of sprites based on the number of bunnies in the inventory. A pretty hacky effort but it worked! :)

That's very cool. I'll definitely try hacking code for my next bitsy game :)