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seems like quite a powerful weapon. I'm guessing that the bullets don't die or have a longer lifespan than the launcher shot. if the worms don't have a lifespan then there could be problems with enemies just running off once a worm is chasing them.

All shot-types will have a life timer. Can't balance them otherwise.

I'm already planning on a cap animation for the beam. It's a bit unfair getting lazored off-screen and without a range limit I can't balance it against other weapons. It might be cool to see it earlier but at the moment it's OP and has a massive AI presence.