Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Heyo~

I think this is a really solid platformer, I had a lot of fun while playing it. I liked the risky element there was to picking up gems and how much it changed how the user must interact with levels.

I do have a couple suggestions. The first one is a pure style element, which is to allow the user to replay levels by walking through the portal in the game over screen. I took a little bit of issue with blackout, I don't think the effect is necessarily bad but I think it lasted too long and ended up being more frustrating than challenging. Finally, I think that the user could use an easy introduction or do with more visual clarity as when I encountered them for the first time I didn't know they were spikes and died.

Like I said, I think that your take on 'powerups' was really fresh and added a lot to the game and that it matched the theme in a fun way. Well done :)

Thanks for playing our game!

We appreciate your suggestions. I think after hearing all of the feedback on the blackout affect we may decrease the time after the jam. Thank you for your input on it also.

Allowing the user to walk through the portal to replay would have been a good addition. We chose to implement it this way because of a previous jam we did where some were confused on how to start the game. This time around we thought a button with continue on it was a little more straight forward than the arrow we used last time.

I think an introduction to all of the elements of the game in the beginning would have been great. I will keep this in mind for the next game jam.

thanks for your comments, level selection in the game over screen is a great idea, and as for the spikes I debated putting them on the  description page by the portals but decided against it for some reason.