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Fun game, I like all the options for combat. The sword hitbox is a little frustrating though. I understood the tutorial but I couldn't find any of the things it mentioned to progress. And as others have said, there should be incentive to fight more, or have the room lock its doors until you clear the room. Felt pretty fun to play though, good job!!

Thanks for the feedback. The sword hitbox does seem a little small, and yeah, it is very easy to just avoid enemies. I do believe our issue with the goals has to do with the texture blending in a bit with the background, so that's definitely something we overlooked a bit in retrospect. The rooms locking doors was planned but we couldn't get a system in place in time unfortunately. Thanks for playing! What was your favourite weapon?