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Really fun game. Loved trying to find the safest path through each stage. My one issue was that it felt like the force applied from your shot ignored your ship's current momentum entirely. There were some times, for example, I was drifting upwards so I tried to shoot in that direction to get my ship to stop before it hit a spike. But instead, I ended up getting sent backwards, usually into another obstacle. Aside from just that one little bit of slipperiness to the controls though it's great.

Thank you!! The way I have it set up right now is that "accelerating" only changes the direction, not the speed (except for at the very beginning of each level). I can definitely try to add some sort of friction/acceleration system to see if that works/feels better.