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I like the idea, I think it would benefit from some music and also maybe mention that not everyone who is admitted is infected. I figured it out but for a bit I was keeping people in beds thinking I just had to run the cure multiple times until they received the highlight.  Definite potential to be a fun time killer though, especially if it had multiple increasing levels of difficulty.

Thanks a lot for your feedback. I noticed that with my play testers too, and was planning on fixing the tutorial after the jam ended. I will also definitely consider the increasing levels of difficulty, as that was something I was a little iffy about initially, but decided to not think about it due to time constraints.

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Perfectly fair lol, had plenty of those types of things in my game as well. The way I see it this is primarily a way for us all to become better Devs together, so I'm happy to give and receive tips, tricks, and feedback. I wish you all the best and I'll be keeping my eyes out for updates and future projects from you :D

Thanks ! And all the best to you too!