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Hi Denki.  As you know, I have been trying to assist the players of Autonauts by replying to several questions posed on this website with helpful information and screenshots.  I hope that you could provide me with some information about the Save files that I could use.

I saw that back in September 2017, a player named "Jumboman" left a posting called "WIP: random map generator".  He had said to you "I've worked out how to add objects to the map. Denki would you be so kind to briefly explain what ST, STT, and SM means/does? Am I correct that ST means "stage", STT means "milliseconds passed this stage"? SM I did not figure out."

Would you please explain the ST, STT, and SM in the Save files that he had asked about?  Also, please explain the RC and FC values in the file.

Thank you for all of your work.

Ah cool. You're going to make your own saves! :)

"ST" means State. This number represents what state the object is in. So for a tree it could be growing, falling etc. Different objects use this in different ways

"STT" means State Timer. This how long the current state has been running in hundredths of seconds.

"SM" only applies to trees and is either 0 or 1 to show if it's "small" meaning it only grows to half normal size.

Thanks

Thank you Denki for your response.  I also see in the save file that for "ID":"AnimalCow" and "ID":"AnimalSheep" that there are "EC" and "FC" values.  Would you please explain those also?

Those two control the way they eat. You can safely set them both to zero.

Thank you.  I see for the Cows that the EC values range from 0 to 9 and the FC values range from 0 to 25.  Perhaps one of EC or FC pertains to the cow's fatness and perhaps the other pertains to dung.  If I have guessed correctly, which is fatness and which is dung?  If I have guessed wrong, please let me know what they actually represent.

Also, I see for "ID":"Native" that there are a small number of values for DT which I am guessing might indicate needs.  Perhaps DT:0 indicates the native is happy and has no current needs, perhaps DT:50 indicates the native needs food, perhaps DT:100 indicates the native needs a hut.  If I am correct, please let me know which DT values correspond to specific needs.  If I am wrong, please let me know what those values really mean.

I also see that natives have a EN value that ranges from 0 to over 10000.  I cannot guess what that indicates.  Please let me know.

Thank you for all of the information that you are providing us. 

Sorry, I didn't see this message until just now.

"EC" stands for eat count and shows the number of times it's eaten before it needs to make dung. "FC" stands for fat count.

"DT" is dirt which is between 0 and 100%. 

"EN" is number of seconds of energy left * 100

Thank you, Denki, for that information.  When you said "DT" is dirt which is between 0 and 100% does that mean that a Folk with DT:0 will not show the symbol for being dirty, but a Folk with DT:50 or DT:100 will show the symbol for being dirty?  And when you said "EN" is number of seconds of energy left * 100 does that mean that a Folk with EN:0 will show the symbol for being hungry, but a Folk with EN: more than 0 will not show the symbol for being hungry?  If I am wrong, what are the symbols shown for pertinent values?  Thanks.

"DT" needs to be 100 to show dirt. Anything less shows nothing

Yes, you're correct about "EN"