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(1 edit) (+4)

Ideas:

1) It will make game more challenging with the new unkillable enemy I'm planning to add. So will keep it the same.

2) That achievement is already there. At the time only had 3 achievements programmed. Will change the title to this one because I like this better.

3) Indiana Jones? Will think about it later.


Masturbation:

Regular skin animation just finished a while ago. I will make the rest same as you mentioned but will replace the red one with base animation.


Quality of life:

1) The games inspiration is taken Spelunker nes. I had plans to cart and lift in the game but it wasn't working well. Player always float in air if lift or cart is moved. I manage to do it in other game but not in this one. Thus as the little sister is a genius, came up with teleportation device idea.

2) Maybe she becomes naked after attacked by creatures?


Bugs:

I think first and third have been taken care. Need to fix the second one.


Thanks for the ideas. I hope you are not too disappointed for rejecting some of the ideas.

Ideas:

1 - Okay cool, no worries. That sounds interesting!

2 - Ahh I see, I must have missed it somehow. Glad you like the idea!

3 - Yep! Figured it'd be another fun little thematic reference, like the 'tomb explorer' one I think is going to be


Masturbation:

Okay cool, no worries. I'm glad you liked the other ideas! 


QoL:

1 - No worries, that makes sense. Some things can't be helped, and it makes sense for the teleportation device in-universe then.

2 - That was the idea! ;) Just seemed like it'd fit with the game, like how the player character does too.


I'm always happy to provide ideas, and dw, I understand. You can't include everything in a game, and some thing don't or won't work, or just don't fit in with the game. I'm just happy you consider some of my ideas to be worth including in the game!

Hey, I just had a thought. Could you program lifts the same way that you programmed the floating platforms? Just reskin a platform and call it a lift?

(+1)

I will try because it was throwing player off the ground.