Just had some ideas, thought I'd share:
- Being hit while lying down shouldn’t be 1-hit knockout (at least, not by all enemies)
- Achievement idea – “It belongs in a museum!” – achievement for getting all artifacts/special loot (including hidden special loot)
- Outfit – Adventurer – Brown or tan cargo trousers, button-up shirt (not all the way up!) and a wide-brimmed hat. Guess who this is a reference to!
- The stat bonuses – a slight increase to damage resistance overall, and faster movement and more damage when carrying an artefact specifically.
Masturbation:
o Base animation – Sitting down, leaning back, has her overalls rolled down and shirt lifted up while she fingers herself.
o Red Hat animation – standing fingering herself.
o Tomb Explorer – sitting/lying down, legs up and together (shorts rolled to her knees) pumping the handle of the pick into her pussy.
o Naked animation – lying on ground, playing with breasts and pussy at the same time. Side on view?
Some quality of life ideas (maybe for the full release?):
- Some aesthetic details for night missions, such as lighting torches on the walls to provide lighting.
- Extra details for maps – eg: lifts, minecarts, etc. to make transport around maps quicker, and to deliver the player to places.
- Naked Annie operating the drone while doing her best to cover up.
Some Bugs:
- HP continues to drop if you hit ESC while in a sex scene. Might've reported that one already.
- Skeletons can shoot through walls (and all enemies can detect you through walls. Spiders can sometimes sense when you're above them as well.)
- Some ledge glitches where you just catch the edge of the ledge and get stuck or jitter about for a few seconds