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(+1)

Really thanks for comment.

1. I already changed it, now player can build multiple roads by holding mouse.

2. Yeah, I added all resources just for demo.

3. I will try to balance it.

4. Yup, I know this but in next update every building range will be different, all buildings (except storehouse) have square as range and I will change it.

6. Do you mean that there should be something like in Anno - first you can place only warehouse, lumberjack, house and fishery, after that game unlocks next buildings? 

7. This map is only for demo, in future I will add more predefined maps.

I made some fixes, e.g. selections system and buildings placement, in few days I will add it here. In 2/3 weeks will be optimization patch.  ;) 

(+1)

6. Placement of basic resources, then the rest exists. You have 3 levels of buildings. I was rather thinking about something like in Settlers (or their remakes like Widelands): you place a building, then it is built and it takes a while. Then it can produce.
I know that this is very code-expensive part, but it is very pretty and from human position there is a progress of building up everything.
Of course it is only my opinion and it is not mandatory. Your game is good already :).

(+1)

Ach, sure. I will think about it, I like this feature too.