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Sounds great! Looking forward to seeing your progress on this, and do let me know if you'd like a playtester (I'll do my best to help out, no guarantees). Some suggestions for expanding on this further would be:

- Different unit types with their strengths, weaknesses, and counters.

- Building defenses, like turrets.

- Having units revive into demons randomly is good, however it would be cool to be able to revive demon units to fight on your side.

- Lastly: special abilities that deal massive damage to the field and wipes out many demons (does not affect any of the fortresses though).

Check out "Age of War" and its sequel if you want some more inspiration.

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I will contact you if playtester is needed :)

Can't tell for now how much updates this game will have but I consider adding abilities and different unit classes.
And units revive into demons not randomly but always when upgraded enough. Also demons revive into skeletons too.

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Oh OK I didn't catch how they revived exactly, the game got so crazy with revivals at some point that it looked like a Michael Bay movie XD