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(+1)

I did not get gameplay at all… enemy monsters did nothing, just kept appearing… no gold or anything… Expected something different from the text. Combat with the Rock-Paper-Scissors approach could have potential if it was fast and furious. Graphis are a bit repetitive… would have loved different sprites per elment, not just a recolor. Good potential on this entry if some extra work is put into it.

I accidentally left a flag on to disable enemy attacks! I just fixed it and it should now be working as intended.

(+1)

OK, now they attack… I think the game lacks some balance. Getting used to the monster switching is quite tricky and enemy attacks are super fast from the very beginning. As I said, there’s potential, but I think there’s some work needed to balance gameplay a bit. Good entry anyway!