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Tested it out. Im not sure if it is the game or my PC but it feels clanky/laggy somehow. When going back to the menu screen and then wanting to recolour the character, the fur colour automatically jumps to red which can be a bit of an inconvenience when you want to go back and change the color slightly (I think it is just me, but the colours appear darker in the game, maybe because of ambiance?).

As far as criticism goes I think you could make the days a little longer? Ive seen the option in custom game but it caps at 10 minutes. Maybe I am a complete newbie but I found it hard to do things. Unless all I did was build houses to have a bigger population and have sex all day, I had nothing else to help me fend off the waves of skeletons. If not longer days, then how about a sabbath where for one night a week they dont attack so there is enough time to build out a little fortified village and heal all the wounded with sexy time magic? // May just be my preference, but I feel like the characters and other UI are too small even though I noticed the zoom and field of view options... It just makes combat difficult and makes it tricky to manually heal the right ally. Speaking of manually healing the right ones, could it be possible they form their own 'group' that prefers to swarm your left instead of everyone swarming all around you? Or maybe make the crosshair so that fully healed allies walk out of the way of your direct vision except injured allies so they are easier to approach and heal? // Also noticed they inherit the fur colours of their parents which is cute. IDK if you implemented this but maybe allow it so that there is a very small chance their colour will randomize? Maybe I missed this or you already planned it, but can you set it up for the AI to take over the mating as an option? Some allies are easier to mate with than others and I had an annoying run where, I kid you not, this tough one to mate was only popping out males like 9/10 times and I just couldnt find the other females. We got wiped on the 3rd or maybe the 4th wave. I think their HP/hearts is correlated with how well I mated? That one run has such a very thin line of success and I failed many times in mating properly because the success bar was way too thin. Or maybe it is my screen's fault the UI is too difficult for me?

//

Overall this is a fun game, even if a bit challenging. There is room to improve the gameplay even if it is just cosmetically. I'd recommend this game (even as the demo) to a friend just so we can see how well we'd do >:) And as far as some furry games go, this one was one of the best Ive seen. Keep up the good yiff Malerouille!

Hello! I'm glad you enjoyed the demo!

Almost all of this was fixed a long time ago in the next versions so no worry, I took great care of that!!

Thanks for playiiiiing!!!!